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S.T.A.L.K.E.R. 2: Heart of Chornobyl Ultimate Edition (Epic Game) PC
96,28 €Este jogo pós-apocalítico que deu origem ao franchise S.T.A.L.K.E.R. é inspirado (mas não propriamente baseado) no romance "Roadside Picnic" dos irmãos Strugatsky e no filme de Tarkovsky "Stalker", tomando emprestados alguns dos termos e da estética de ambos. S.T.A.L.K.E.R.: Shadow of Chernobyl passa-se na Ucrânia, na infame Zona de Exclusão de Chernobyl. Várias partes do cenário de mundo aberto foram modeladas com base nos arredores reais de Chernobyl, incluindo a central eléctrica e a cidade de Pripyat, embora os designers tenham tomado algumas liberdades. O ambiente sombrio e a música ambiente escura ajudam a criar uma atmosfera inquietante deste lugar.
De acordo com a história, em 2006, ocorreu o segundo desastre de Chernobyl, transformando a área circundante em ruínas pós-apocalípticas, cheias de mutantes grotescos e anomalias espácio-temporais. Os "perseguidores" neste mundo são os exploradores que vagueiam pela Zona em busca de saques valiosos. Jogas como o Marcado, um perseguidor que perdeu a memória. Tudo o que resta do seu passado é um memorando que diz "Kill Strelok". O Marcado terá de aprender mais sobre si próprio, Strelok, The Zone e os seus mistérios. O enredo não é linear e há vários finais que dependem das missões que completaste anteriormente. -
Satisfactory (Epic Game) PC
29,93 €FICSIT – AN INTRODUCTION
Welcome to FICSIT Incorporated! A company specialised in the research, development and application of new technology and science, anything to find short-term solutions to long-term problems! As part of our brand-new Save The Day program, you’ll be sent to one of many alien planets in an effort to contribute to Project Assembly, a project I am legally bound to not tell you anything about for fear of our lives. And my job.
As an engineer and pioneer, you won’t only be constructing and automating the very factory that will contribute to Project Assembly, but also explore and exploit the planet and its inhabitants as you expand. Don’t worry, we’re super inclusive when it comes to alien lifeforms! We’ll even allow for pets, how cool is that!?
Just don’t tell R&D.
Below you can find the three main pillars of your mission! Time to get to work, and Stay Effective!*
*This motto is FICSIT Inc. property. Please do not use ironically.
CONSTRUCT
To achieve company milestones according to satisfaction we expect you to construct your FICSIT Inc. factory in such a way that it allows for easy expansion and complexion. Not only will buildings grow more complex over time, so will the parts they produce. Project Assembly isn’t your average high-school science project. We’re making history here! Go big or go home!* Of course, this requires both high-level and low-level power management, good luck getting to nuclear! We even support stuff like multi-floor warehouses so you can stack your buildings, and a whole bunch of navigational constructs like jump pads and walkways! Walkways are the best. They’re attached to the ground and everything.
*Employee will be expected to fund their own travel expenses
AUTOMATE
So you know how your FICSIT Inc. factory can be turned into this incredibly intricate maze of conveyor belts in every direction, merging, splitting, crossing each other above and below? Conveyor belts carry, after all, the life-blood of our company! Well, since you’ll be in a pretty big area you’re going to need outposts. To make your life easier, we’ve developed self-driving trucks and trains so you can set up your very own transport system between any point in your area!
EXPLORE & EXPLOIT
R&D hasn’t figured out how to clone materials yet, weirdly enough, so you’re going to have to go out and use our patented method of extraterrestrial pioneering! This means exploring to find more or new stuff to exploit, to help expand your FICSIT Inc. factory. You’re on an uncharted alien planet, so try to be careful, don’t go alone if you don’t have to, and use protection! Who knows what kind of organisms have made this place their home? Or who knows what awesome treasures you’ll find? Don’t worry, this is why we assigned you your very own FICSIT Inc. handler. -
Sea of Thieves (Steam) PC
9,11 €Sea of Thieves is a cooperative multiplayer action-adventure game developed by Rare.
###Jogo
The game features a cartoonish pirate aesthetic to it and features no plot whatsoever. The players set out to explore an open shared world. The first thing available to the players is player creation, as the game offers the players to choose one out of eight randomly generated characters. After that, the players are let go to the open world.There is no certain objective present in the game. The players have to create a story for themselves.
Players can take mission known as voyages. Voyages require you to locate an island on the map, sail to it, find a treasure, dig it out, and safely bring it back to the game’s hub island. You will get gold upon completion. Gold can be obtained either through voyages mentioned above, boarding and raiding other players’ ships or clearing out a fort full of skeletons who have a lot of gold hidden in their stronghold.
The gold can be used to buy cosmetic upgrades, such as new ship bodies or skins for your weapons. There are four weapons present in the game, with the players being able to carry two at the time.
The game relies on the player to player interaction, as they are able to dance, use emotes or even get drunk together either on the ship or on the game’s hub island bar. The ships cannot be appropriately handled by only one player, so it is a must to gather a team.
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Second Extinction (Epic Game) PC
7,70 €Second Extinction is an intense 3 player co-op shooter, where your goal is to wipeout the mutated dinosaurs that have taken over the planet. Teamwork is vital as you adopt the role of one of the survivors, using a combination of weapons, abilities and skills to take on the vast number of enemies.
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Sid Meier’s Civilization VI (Epic Game) PC
14,95 €The sixth installment in Sid Meier’s Civilization series. Like in all previous Civilization games, the player controls one of eighteen unique historical civilizations, builds its cities, explores the hexagonal map of the world, researches technologies, develops his country’s culture, establishes relationships with other civilizations and wages wars. All the traditional victory types are in place, and a new one, religious, is introduced.
A distinct new feature in the sixth part is that city improvements are no more concentrated in each city’s only main tile. Instead, they are distributed throughout its whole surrounding area. Each of them is now considered a “district” with a specific purpose, and some of them should be built only on specific terrain. Similarly, wonders now occupy tiles on their own. Technology tree was also modified to take into account the player’s terrain improvements that may speed up the research of certain technologies. Cultural achievements, such as Opera or Drama, are no more considered “technologies” and form a separate Civics research tree instead. Also, unlike most of its predecessors, Civilization VI allows stacking similar types of military units.
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Six Days in Fallujah (Steam) PC
17,94 €Six Days in Fallujah is a first-person tactical shooter that recreates true stories of Marines, Soldiers, and Iraqi civilians during the toughest urban battle since 1968.
Lead a fireteam through real events from the battle. Each mission is narrated by a real person, while you experience these same moments as if you were them.
Experience the uncertainty of combat through a groundbreaking Procedural Architecture system that re-shapes the battlefield every time you play. Every room and every building changes every time. So, just like actual combat, you’ll never know what to expect.
Overcome insurgents by executing authentic tactics with your team. One tap orders your team to fix enemies in place with suppressive fire (so you can flank), breach and clear rooms, and more. The Go Command makes it as easy to direct your team as it is to fire your weapon.
Experience how modern war is really fought, through the eyes of those who were actually there.
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